The demo for PC and Android can be downloaded here:
https://drive.google.com/file/d/0B9MKwoRKXWQwRWhpbXdCcFlOUDQ/view?usp=sharing
Please note that the Android version currently required a bluetooth gamepad, as touch controls are not yet implemented (however they are on the way).
Health has been reduced to 5 in order to increase difficulty and make player care about their actions. Cans have also been added to give the player a collectible. Prizes will be awarded for collecting every can in a particular stage.
Player's attack has to be timed just right to be effective. Attack has a very slight delay and halt's the player's momentum while planted on the ground.
Spike traps littered in a fair manner to add just enough challenge while avoiding the falling eggs and collecting cans.
Particular can may be tough to get with more obstacles.
Home sign leads the wolf to the pig's house and signifies end of level.
Robotic cat monsters rotate around platforms. Player may avoid them by ducking or sliding under them.
More spike traps to slow player down and force them to better adapt to the controls.
Spike traps placed in a cruel manner to force player to master timing in order to collect every can.

























